﻿using System;

namespace RootMotion
{
	// Token: 0x020000F4 RID: 244
	[Serializable]
	public enum InterpolationMode
	{
		// Token: 0x0400065A RID: 1626
		None,
		// Token: 0x0400065B RID: 1627
		InOutCubic,
		// Token: 0x0400065C RID: 1628
		InOutQuintic,
		// Token: 0x0400065D RID: 1629
		InOutSine,
		// Token: 0x0400065E RID: 1630
		InQuintic,
		// Token: 0x0400065F RID: 1631
		InQuartic,
		// Token: 0x04000660 RID: 1632
		InCubic,
		// Token: 0x04000661 RID: 1633
		InQuadratic,
		// Token: 0x04000662 RID: 1634
		InElastic,
		// Token: 0x04000663 RID: 1635
		InElasticSmall,
		// Token: 0x04000664 RID: 1636
		InElasticBig,
		// Token: 0x04000665 RID: 1637
		InSine,
		// Token: 0x04000666 RID: 1638
		InBack,
		// Token: 0x04000667 RID: 1639
		OutQuintic,
		// Token: 0x04000668 RID: 1640
		OutQuartic,
		// Token: 0x04000669 RID: 1641
		OutCubic,
		// Token: 0x0400066A RID: 1642
		OutInCubic,
		// Token: 0x0400066B RID: 1643
		OutInQuartic,
		// Token: 0x0400066C RID: 1644
		OutElastic,
		// Token: 0x0400066D RID: 1645
		OutElasticSmall,
		// Token: 0x0400066E RID: 1646
		OutElasticBig,
		// Token: 0x0400066F RID: 1647
		OutSine,
		// Token: 0x04000670 RID: 1648
		OutBack,
		// Token: 0x04000671 RID: 1649
		OutBackCubic,
		// Token: 0x04000672 RID: 1650
		OutBackQuartic,
		// Token: 0x04000673 RID: 1651
		BackInCubic,
		// Token: 0x04000674 RID: 1652
		BackInQuartic
	}
}
